![]() The stability and quality of the sounds in-game have been improved. The audio database has been optimised.The realism of the sound for all aircraft engines on aircraft in the air from the observer view point in the immediate vicinity of the surface of the earth or water has been increased.New sounds of cannons for ships and boats have been created.Mechanical sounds of poorly secured items has been added to the interiors of ground vehicles.In ground vehicles, for automatic weaponry, the sounds echoing of shots when firing from long distance has been added.A realistic sound with automatic weapons depending on the angle of view on the vehicle has been added for ground vehicles.Now sounds which are sourced from a far distance from the player's vehicle sound more realistic. The sounds of aircraft automatic cannons and machine guns over long distances have been reworked. ![]() The sounds of automatic ground-based weapons at long distances have been completely reworked.Cannon sounds for the new ground vehicles have been created.Sounds for new ground vehicles have been created.Cannon and machine gun sounds for helicopters have been created.Each helicopter has its own unique sound depending upon the type of engines and rotor blades. Audio for the new vehicle class, helicopters, has been created.ST-A1 & ST-A2 (turret model has been updated).2.14 Changes specific to the Xbox One platform.2.13 Changes specific to the PlayStation®4 platform.2.8 Naval forces model, damage model, characteristic and weaponry changes.2.6 Aircraft model, damage model, characteristic and weaponry changes. ![]()
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